Ryudo Issei (
unknownrival) wrote in
crowspace2013-03-31 08:16 pm
Holy Grail War AU Meme.

The HOLY GRAIL WAR Meme
Seven Masters, magi of the present day. Seven Servants, heroes of days past. One Holy Grail, granting whomever claims it a wish. Only one team of Master and Servant may claim it. Who will it be?
For those unfamiliar with Fate/stay night or Fate/Zero, you can find a better explanation of the Holy Grail War here. (Note: The Holy Grail War in Fate/EXTRA functions in a dramatically different way, and one not followed for purposes of this meme.)
Instructions
1. Comment with your character. In the subject line, put that character's name, canon, and which role (Master, Servant, or either) you would like them to fulfill. Add other preferences if you would like. (NOTE: If your character can fill the role of Servant, I suggest you state which class(es) -- Saber, Lancer, Archer, Rider, Caster, Assassin, or Berserker -- they fall into.)
2. Reply to others' comments. Pick your character's role (and the other character's if they list "Either" as their preference), then use the RNG to pick a scenario that fits the two characters' roles.
3. Enjoy! Though there might be triggers, depending on how the prompts are interpreted.
1. Battle. Who says that Servants get to have all the fun? After all, most Masters try to kill each other, too. Whatever the circumstances, the two of you are locked in a fight. Neither of you are willing to use your Command Spells just yet, so no Servants here. Just two magi duking it out.
2. Alliance. There's a bigger threat out there. Either one Servant is exceptionally powerful, or the situation has changed and the participants need to take action aginst it. One way or another, you're teamed up with one of your rivals for the Holy Grail. How long will this last before you try to stab each other in the back? Or, will something more develop?
3. Protection. Uh-oh! One of you has lost your Servant! Unfortunately, there's no way you'd get to the church safely on your own, so the other one will help you get there! Or maybe you don't trust the priest presiding over the Holy Grail War and are giving shelter to them yourself? Given their track record, no one would blame you.
4. Death. One or both of you lay dying. It might have been by the other's hand, or by someone else's entirely. How will you spend your last moments in the presence of one of your rivals?
5. You, Too? Surprise! You may have been friends before, but you've just discovered that you're both Masters! How will you handle this revelation?
6. Wild Card. Roll again, pick one of the previous options, or make one up!
1. Are You My Master? The summoning is complete. Whether intentional or not, catalyst or not, a magus has summoned a Servant. What kind of meeting was it? Was everything totally under control, or did a hitch occur? Or maybe it happened in the middle of a life-or-death situation!
2. Identity. Either the Servant has flat out told the Master their identity, or they unleashed their Noble Phantasm. Either way, the cat is out of the bag. How will the Master react, now that they know their Servant's name and legend? Will anything change between the two?
3. Battle Aftermath. A battle has just ended. Who participated? Are either of you hurt? Did the Master have to use a Command Spell? Any number of things could have happened here.
4. Discord. Uh-oh. It looks like the Master and the Servant don't get along. Here come the arguments! Don't do something stupid, like waste a Command Spell over a triviality...
5. Love. And then, there's the opposite. Sometimes Masters and Servants fall in love with each other. How will this affect things?
6. Wild Card. Roll again, pick one of the previous options, or make one up!
1. Battle. This is what usually happens when two Servants meet -- they duke it out. This probably says enough as it is.
2. Alliance. There's a bigger threat out there. Either one Servant is exceptionally powerful, or the situation has changed and the participants need to take action aginst it. One way or another, you're teamed up with one of your rivals for the Holy Grail. How long will this last before you try to stab each other in the back? Or, will something more develop?
3. The Grail Dialogues. Maybe you're not interested in fighting just yet. Maybe you just want to sit down and talk with the other Servant. Find out what they want, what makes them tick. Get some wine while you're at it -- nothing like good wine to go with good talk!
4. Death. One or both of you lay dying...again. It might have been by the other's hand, or by someone else's entirely. How will you spend your last moments in this War in the presence of one of your rivals?
5. Identity. Congratulations, you've just learned each other's identities! Will this change the situation, or will you press onward?
6. Wild Card. Roll again, pick one of the previous options, or make one up!

Garviel Loken| Saber| 3
[ He looks incredibly exhausted, having just finished off another servant in a brutal duel. ]
no subject
[Signum just sighs.]
This would be a bit less of a hassle if we didn't remember.
If it makes you feel better, I've graduated from "cursed artifact" to proper Spirit now.
no subject
Well. This time I'm not a madman anymore, so that helps as well. WE can do this honorably, and when it is over, just spend time together in the throne of Heroes.
I knew some warriors once who called it Valhalla. I can't say I like that term.
1/2
[She walks up closer to Garviel, assessing him.]
You're in pretty bad shape. I ought to cut you down right now while I have the chance, honor notwithstanding.
2/2
Besides, I beat you fairly last time, I can afford to fight you at full strength again.
no subject
Orders are orders, after all. Do you have a good master this time, at least? One worth fighting for? I know your last was worthy. Mine seems acceptable enough, all things considered.
no subject
I'm back to being someone's sword, but at least it's someone with a respectable wish.
no subject
[ He doesn't shift expressions, but there is a slight tightness around his eyes that suggests a smile, as he looks down at Signum. ]
Tell me... do you prefer our strange half-life within the Throne, or to be out breathing and fighting again?
no subject
no subject
I'm glad you've grown attached, Signum. In a way, I think it makes us better people, better knights. A weapon that does not question its purpose is not a moral one, nor a good one. Ideally, we were given this role as guardians of humanity, of this world. We can work to stop those that would pervert the course of this war, the corruption that allows monsters into the battle, as well as heroes, and in our work, end them.
We may have lost a bit of our... edge, you could say, but I think we've gained something more. We have souls, Signum. And we're both more human than when this all started. I consider it a fair bargain.