unknownrival: (Fighting)
Ryudo Issei ([personal profile] unknownrival) wrote in [community profile] crowspace2013-03-31 08:16 pm

Holy Grail War AU Meme.

 

The HOLY GRAIL WAR Meme 
Seven Masters, magi of the present day. Seven Servants, heroes of days past. One Holy Grail, granting whomever claims it a wish. Only one team of Master and Servant may claim it. Who will it be?

For those unfamiliar with Fate/stay night or Fate/Zero, you can find a better explanation of the Holy Grail War here. (Note: The Holy Grail War in Fate/EXTRA functions in a dramatically different way, and one not followed for purposes of this meme.)

Instructions
1. Comment with your character. In the subject line, put that character's name, canon, and which role (Master, Servant, or either) you would like them to fulfill. Add other preferences if you would like. (NOTE: If your character can fill the role of Servant, I suggest you state which class(es) -- Saber, Lancer, Archer, Rider, Caster, Assassin, or Berserker -- they fall into.)
2. Reply to others' comments. Pick your character's role (and the other character's if they list "Either" as their preference), then use the RNG to pick a scenario that fits the two characters' roles.
3. Enjoy! Though there might be triggers, depending on how the prompts are interpreted.



TWO MASTERS


1. Battle. Who says that Servants get to have all the fun? After all, most Masters try to kill each other, too. Whatever the circumstances, the two of you are locked in a fight. Neither of you are willing to use your Command Spells just yet, so no Servants here. Just two magi duking it out.

2. Alliance. There's a bigger threat out there. Either one Servant is exceptionally powerful, or the situation has changed and the participants need to take action aginst it. One way or another, you're teamed up with one of your rivals for the Holy Grail. How long will this last before you try to stab each other in the back? Or, will something more develop?

3. Protection. Uh-oh! One of you has lost your Servant! Unfortunately, there's no way you'd get to the church safely on your own, so the other one will help you get there! Or maybe you don't trust the priest presiding over the Holy Grail War and are giving shelter to them yourself? Given their track record, no one would blame you.

4. Death. One or both of you lay dying. It might have been by the other's hand, or by someone else's entirely. How will you spend your last moments in the presence of one of your rivals?

5. You, Too? Surprise! You may have been friends before, but you've just discovered that you're both Masters! How will you handle this revelation?

6. Wild Card. Roll again, pick one of the previous options, or make one up!


MASTER AND SERVANT


1. Are You My Master? The summoning is complete. Whether intentional or not, catalyst or not, a magus has summoned a Servant. What kind of meeting was it? Was everything totally under control, or did a hitch occur? Or maybe it happened in the middle of a life-or-death situation!

2. Identity. Either the Servant has flat out told the Master their identity, or they unleashed their Noble Phantasm. Either way, the cat is out of the bag. How will the Master react, now that they know their Servant's name and legend? Will anything change between the two?

3. Battle Aftermath. A battle has just ended. Who participated? Are either of you hurt? Did the Master have to use a Command Spell? Any number of things could have happened here.

4. Discord. Uh-oh. It looks like the Master and the Servant don't get along. Here come the arguments! Don't do something stupid, like waste a Command Spell over a triviality...

5. Love. And then, there's the opposite. Sometimes Masters and Servants fall in love with each other. How will this affect things?

6. Wild Card. Roll again, pick one of the previous options, or make one up!


TWO SERVANTS


1. Battle. This is what usually happens when two Servants meet -- they duke it out. This probably says enough as it is.

2. Alliance. There's a bigger threat out there. Either one Servant is exceptionally powerful, or the situation has changed and the participants need to take action aginst it. One way or another, you're teamed up with one of your rivals for the Holy Grail. How long will this last before you try to stab each other in the back? Or, will something more develop?

3. The Grail Dialogues. Maybe you're not interested in fighting just yet. Maybe you just want to sit down and talk with the other Servant. Find out what they want, what makes them tick. Get some wine while you're at it -- nothing like good wine to go with good talk!

4. Death. One or both of you lay dying...again. It might have been by the other's hand, or by someone else's entirely. How will you spend your last moments in this War in the presence of one of your rivals?

5. Identity. Congratulations, you've just learned each other's identities! Will this change the situation, or will you press onward?

6. Wild Card. Roll again, pick one of the previous options, or make one up!

1. Ready for the inevitable Servant harem?

[personal profile] no_longer_a_king 2013-04-01 03:33 am (UTC)(link)
[So, for whatever reason this month in the Tower Ruana decided to go "screw it!" and decided the 'game' for this month would be a Grail War. The thing on the line. Arturia nor anyone else knows if there truly is a Grail and Archer has been guarding Rin fiercely in case the admins try anything.

For now, Arturia and Zelda are on the forest floor. Arturia has just given her information on everything she "knows" about this month's "game". Somehow she managed not to let her anger at this development show through her words. Of all things: the Grail War? Here? And for what purpose? Do the Administrators think they can wish on the Grail to restore the worlds? Or will they simply wind up with a commemorative cup for all the bloodshed that will soon ensue?]


Lastly, the three seals on your hand are Command Spells. Each one is an absolute order you can give me and will have to obey. It sounds awful, but it does prove useful. Should you have need of me to do a feat normally impossible and it is within both our power I will be able to perform it when backed by a Command Spell.
sageprincess: (Plaguing uncertainty)

time to prove she is truly worthy of being a VN protagonist I mean--

[personal profile] sageprincess 2013-04-01 03:47 am (UTC)(link)
[Zelda does not like this.

Zelda really does not like this.

Not only did she once lead a charge into the admin levels for the express purpose of stopping a battle royale, the idea of seeing Arturia as anything but a friend and equal is just...

She stares at the back of her right hand, where the mark that was previously there has become more ornate and colorful with the addition of the Command Spells, and frowns.]


... I see. Rest assured that they will not be used foolishly, then.

[They won't be used at all, if she can manage it. And while we're on the thought of bucking the rules of this ridiculous war...]

I realize the administrators have likely put measures in place to keep us from doing so effectively, but do you know of any way to minimize the amount of blood we must shed?

While the entire time being clueless to her harem's affections.

[personal profile] no_longer_a_king 2013-04-02 02:19 am (UTC)(link)
The only way I know of is to focus solely on the Servants: If the Administrators are being true to the Grail War of my home, then all the Servants are willing participants, fully willing to fight and die for the Grail. If such is the case, there will be no need to feel guilt in their deaths because they understand the consequences of participating.

[However, she doubts that is the case. Arturia had not known she'd even been declared a Servant until after the fact. She had no desire for the Grail and she knows Zelda must realize the same as her.]

The quickest way, however, is to take out the Masters. Unfortunately, doing so also kills the Servant as they would no longer be supplied with power from the Master. However, we should save such a tactic for only the most bloodthirsty of Masters.

[Which they both know will be present in this war.]